Grassland: 1
Swordsman
HP 0/0
STR 0
DEX 0
INT 0
AT 0
AGI 0
RANGE 0
LV 1 SP 0
EXP 0/0
GOLD 0
PARTY 1–4 SELECT
WEAPON
SOCK 1
SOCK 2
MP —
ITEM DRAG TO EQUIP
Class stat effects

Two SP per level. Click + to spend it. AGI is attack delay in frames (30 frames = 1 second); lower is faster. INT adds MP per successful basic attack. Area attacks charge once, bonus attacks never charge. Switching weapons resets MP. Drag weapons between ITEM and WEAPON slots. Socket runes, gems, souls, or enchantments into the slots under a weapon. You can also click the source and then the destination.

Choose classes, then start.
DRAG to move · SPACE pause